buildCharacteristicPolyhedronNegative(Polyhedron *polyhedron, Number height) | Vertex< 3, T > | [inline] |
buildCharacteristicPolyhedronPositive(Polyhedron *polyhedron, Number height) | Vertex< 3, T > | [inline] |
computeClosestPoint(const Point &p, Point *cp) const | Vertex< 3, T > | [inline] |
computeClosestPointAndGradient(const Point &p, Point *cp, Point *grad) const | Vertex< 3, T > | [inline] |
computeClosestPointAndGradientChecked(const Point &p, Point *cp, Point *grad) const | Vertex< 3, T > | [inline] |
computeClosestPointAndGradientUnsigned(const Point &p, Point *cp, Point *grad) const | Vertex< 3, T > | [inline] |
computeClosestPointAndGradientUnsignedChecked(const Point &p, Point *cp, Point *grad) const | Vertex< 3, T > | [inline] |
computeClosestPointChecked(const Point &p, Point *cp) const | Vertex< 3, T > | [inline] |
computeClosestPointUnsigned(const Point &p, Point *cp) const | Vertex< 3, T > | [inline] |
computeClosestPointUnsignedChecked(const Point &p, Point *cp) const | Vertex< 3, T > | [inline] |
computeDistance(const Point &p) const | Vertex< 3, T > | [inline] |
computeDistanceChecked(const Point &p) const | Vertex< 3, T > | [inline] |
computeDistanceUnsigned(const Point &p) const | Vertex< 3, T > | [inline] |
computeDistanceUnsignedChecked(const Point &p) const | Vertex< 3, T > | [inline] |
computeGradient(const Point &p, Point *grad) const | Vertex< 3, T > | [inline] |
computeGradientChecked(const Point &p, Point *grad) const | Vertex< 3, T > | [inline] |
computeGradientUnsigned(const Point &p, Point *grad) const | Vertex< 3, T > | [inline] |
computeGradientUnsignedChecked(const Point &p, Point *grad) const | Vertex< 3, T > | [inline] |
getEdgeDirections() const | Vertex< 3, T > | [inline] |
getFaceIndex() const | Vertex< 3, T > | [inline] |
getLocation() const | Vertex< 3, T > | [inline] |
isConcave() const | Vertex< 3, T > | [inline] |
isConvex() const | Vertex< 3, T > | [inline] |
make(const Point &pt, const Point &normal, const std::vector< Point > &neighbors, const std::vector< Point > &faceNormals, int faceIndex) | Vertex< 3, T > | [inline] |
make(const Point &pt, int faceIndex) | Vertex< 3, T > | [inline] |
Number typedef | Vertex< 3, T > | |
operator=(const Vertex &other) | Vertex< 3, T > | [inline] |
Point typedef | Vertex< 3, T > | |
Polyhedron typedef | Vertex< 3, T > | |
Vertex() | Vertex< 3, T > | [inline] |
Vertex(const Vertex &other) | Vertex< 3, T > | [inline] |
Vertex(const Point &pt, const Point &normal, const std::vector< Point > &neighbors, const std::vector< Point > &faceNormals, int faceIndex) | Vertex< 3, T > | [inline] |
~Vertex() | Vertex< 3, T > | [inline] |