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Vertex.h

00001 // -*- C++ -*-
00002 
00003 #if !defined(__cpt_Vertex_h__)
00004 #define __cpt_Vertex_h__
00005 
00006 // Local
00007 #include "defs.h"
00008 
00009 #include "../ads/array/FixedArray.h"
00010 #include "../ads/algorithm/sign.h"
00011 
00012 #include "../geom/grid/RegularGrid.h"
00013 #include "../geom/kernel/Point.h"
00014 #include "../geom/polytope/IndexedEdgePolyhedron.h"
00015 #include "../geom/polytope/ScanConversionPolyhedron.h"
00016 
00017 #include <vector>
00018 
00019 #include <cmath>
00020 
00021 BEGIN_NAMESPACE_CPT
00022 
00023 
00024 template<int N, typename T = double>
00025 class Vertex;
00026 
00027 
00029 
00030 template<int N, typename T>
00031 bool 
00032 operator==(const Vertex<N,T>& a, const Vertex<N,T>& b);
00033 
00034 
00036 
00037 template<int N, typename T>
00038 inline
00039 bool 
00040 operator!=(const Vertex<N,T>& a, const Vertex<N,T>& b) {
00041   return !(a == b);
00042 }
00043 
00044 
00045 END_NAMESPACE_CPT
00046 
00047 #define __cpt_Vertex2_ipp__
00048 #include "Vertex2.ipp"
00049 #undef __cpt_Vertex2_ipp__
00050 
00051 #define __cpt_Vertex3_ipp__
00052 #include "Vertex3.ipp"
00053 #undef __cpt_Vertex3_ipp__
00054 
00055 #endif

Generated on Fri Aug 24 12:55:43 2007 for Closest Point Transform by  doxygen 1.4.7