averageTriangleEdge(TTree< V > *tt, int iedge, int level, VecD3 &posNew) | subdiv::AveragingLoop< V > | [virtual] |
averageTriangleVertex(TTree< V > *tt, int ivtx, int level, VecD3 &posNew) | subdiv::AveragingLoop< V > | [virtual] |
AveragingLoop() | subdiv::AveragingLoop< V > | [inline] |
collectOneRing(TTree< V > *tt, int ivtx, std::vector< V * > &vtxs) | subdiv::AveragingLoop< V > | [protected, virtual] |
findCreaseNeighbors(TTree< V > *tt, int ivtx, std::vector< V * > &vtxs) | subdiv::AveragingLoop< V > | [protected, virtual] |
~AveragingLoop() | subdiv::AveragingLoop< V > | [inline, virtual] |